2019-02-15 09:06 PM - last edited on 2023-05-24 12:26 PM by Rubia Torres
2019-02-18 02:32 AM
AC22-23 AUS 7000 | Help Those Help You - Add a Signature |
Self-taught, bend it till it breaks | Creating a Thread |
Win11 | i9 10850K | 64GB | RX6600 | Win10 | R5 2600 | 16GB | GTX1660 |
2019-02-18 03:04 AM
! ============================================================================= ! Draw the Cavity Closure and turned skins ! ============================================================================= drawindex 50 ! Draw Cavity Closure at the top if gs_bShowNewOnCC & (iTypeDemolitionFill = RENOVATION_FILL_NEW) then bCavityCloserLeft = 0 bCavityCloserRight = 0 endif call "CavityClosure", parameters all refWidth = refWidth, leftWidth = leftWidth, rightWidth = rightWidth, radSill = radSill, radBoard = radBoard, WOD = WOD, offsetSill = offsetSill, offsetBoard = offsetBoard, lineSections = lineSections, ! --- Reveal Parameters iRevealType = iRevealType, leftRevealPnts = leftWallholeRevealPnts, rightRevealPnts = rightWallholeRevealPnts, iRevealPointsIdx = iRevealPointsIdx, gs_reveal_left = gs_reveal_left, gs_reveal_right = gs_reveal_right, gs_reveal_double_innerLeft = gs_reveal_double_innerLeft, gs_reveal_double_innerRight = gs_reveal_double_innerRight, revealInnerLeft = revealInnerLeft, revealInnerRight = revealInnerRight, gs_reveal_outer_jamb_depth = gs_reveal_outer_jamb_depth, gs_reveal_left_angle = gs_reveal_left_angle, gs_reveal_right_angle = gs_reveal_right_angle, gs_reveal_outerLeft_angle = gs_reveal_outerLeft_angle, gs_reveal_outerRight_angle = gs_reveal_outerRight_angle, gs_mountingFrame = gs_mountingFrame, gs_mountingFrame_depth = gs_mountingFrame_depth, ! --- Macro Control Parameters bWndCurved = gs_IsCurved, bParalellInCurvedWalls = bParalellInCurvedWalls, iClosureType = iClosureType, bCavityCloserLeft = bCavityCloserLeft, bCavityCloserRight = bCavityCloserRight, bDrawObjContourIn = bDrawObjContourIn, bDrawObjContourOut = bDrawObjContourOut, bDrawFrameContourLeft = bDrawFrameContourLeft, bDrawFrameContourRight = bDrawFrameContourRight, bCornerWindow = bRightCornerFunction, bLeftCornerFunction = bLeftCornerFunction, fillWallHole = gs_wallhole_fill, penWallHoleFg = gs_wallhole_pen_fg, penWallHoleBg = gs_wallhole_pen_bg, iWallContourLine = iWallContourLine, gs_wcont_line_in = gs_wcont_line_in, gs_wcont_line_out = gs_wcont_line_out, penWallContour = gs_wcont_line_pen, gs_left_oversize = gs_left_oversize, gs_right_oversize = gs_right_oversize, ! --- Ganging gs_stack_left = gs_stack_left, gs_stack_right = gs_stack_right, gs_bAutoTurnIn = gs_bAutoTurnIn, gs_bOverIn = gs_bOverIn, gs_bAutoTurnOut = gs_bAutoTurnOut, gs_bOverOut = gs_bOverOut, ! --- String Resource --- stCavityClosureTurnDir = stCavityClosureTurnDir
AC22-23 AUS 7000 | Help Those Help You - Add a Signature |
Self-taught, bend it till it breaks | Creating a Thread |
Win11 | i9 10850K | 64GB | RX6600 | Win10 | R5 2600 | 16GB | GTX1660 |
2019-02-19 01:50 AM