2018-04-1706:51 PM - last edited on 2023-05-2407:23 PM by Rubia Torres
Greetings, I have to model the attached image and believe I can use the Mesh Tool to create the buttoned surface, then convert to a Morph, then rotate. I am uncertain how to take that surface now vertical and curve it 90 degrees. Thanks for any insights. Scott
AC27 v. 4060 w/ MEP, Cadimage, Twinmotion 2023.2.2 using AC from AC6.0, 2021 MacPro M1 chip, Adobe CC. Used AC on both platforms.
I think it would be easier to achieve this look, if you're rendering, using a normal map channel in your texture.
I do not think it is possible to model it as flat with a morph then curve it along the length of the chair... I would probably model it as it is in plan with a morph, then elevate the top of the backrest. The front edge would then be filleted to create the soft edge and a texture as mentioned above applied to that.