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Modeling
About Archicad's design tools, element connections, modeling concepts, etc.

MISSING FILL

Anonymous
Not applicable
:?
This error message appears when I attempt to generate an elevation from a floor plan:Fill not found at line 105 ( then 251, 530, etc.) in 3D script wa_trim_us_10.gsm. I have no library loading errors, I cannot locate this file on my disk. Only 15 fills showed up in the fill dialog box when I tried to change a fill on one of the walls in floor plan. The walls in the plan are concrete, 2x4 1/2" gyp bd, 2x6 1/2" gyp bd, and 25% fill.

Could I solve this problem by downloading a new library file from Graphisoft?

I am using an Intel Mac with ArchiCAD 11.

Bill Dagnon

BarabooBasementRemod12.jpg
13 REPLIES 13
Anonymous
Not applicable
I am not sure what happened but here is the screen capture for the Library Manager again.
Anonymous
Not applicable
I'm not entirely sure what you have done either , but if I were you I would start the texture loading process again as something has gone funny.

I would remove the CStone-Bucks County CSV-368183.jpg in the library manager by selecting it and clicking the remove button at the bottom. This won't delete the file, just stops it from being loaded (from the wrong location, which is probably why the original message occurred.)

Put the image in a folder where you can keep all your custom textures, preferably on the server. Go back to the Library Manager and click the Local/Lan tab at the top. Locate and select the folder you have put the jpg in, and click 'Add' at the bottom. Now click Done when you are finished.

In the material setup, check the cut stone material is looking for the right named jpg. If not, locate it using the search button, size it correctly, and press the 'Match with internal Engine' button again. Hopefully all should be working properly again with no error messages!
Anonymous
Not applicable
Peter:
Thanks for the suggestions. Went through of steps. I moved the texture JPG file to the 200805 Library folder. In Library Manager window I Removed the texture file from the Other Objects folder. Deleted the links to this texture in the Material Settings window both for the Internal Engine and Lightworks.

Then relinked to the rerndering engines and clicked on Match with internal Engine. I even made sure that couple of modules were relinked to the relocated texture file. Closed the project file and reopened. After all this the error message still pops up like an uninvited guest!

Well I guess I just have to live with it.

Happy Holidays.
Anonymous
Not applicable
Peter:
Our local expert solved the problem for me. The quickest way is to delete all of the Materials shown in the Attributes Manager and re-import a 'fresh' set from the AC12 default Template. It works.

I was told even though the old texture file may not show for the Internal Engine, it may still be linked to one of the materials for the alternate Rendering Engines.

Cheers!