2003-11-18 12:31 AM
2003-11-18 01:49 AM
2003-11-18 02:08 AM
2003-11-18 08:37 AM
David wrote:If it has to be done in 2D only, a GDL object with 2D script only would be better : Text 3D will project an extrusion of a font : this can take a long time.
You could use the "Text 3D.GSM" Object.
2003-11-18 10:43 AM
if GLOB_SCALE >50 then textsize=Txt_Sze*500 else textsize=Txt_Sze*1000where Txt_Sze is the initial size in mm, and textsize is the final rendered output size.
2003-11-18 10:54 AM
~/archiben wrote:You just have to multiply the text by the scale and divide by the right coefficient :
i guess you could make an object that has an "if GLOB_SCALE = " for each scale you intend to use and do the maths on Txt_Sze accordingly?