2006-10-12
06:22 AM
- last edited on
2023-05-25
05:13 PM
by
Rubia Torres
2006-10-13 09:52 AM
murphcw wrote:ArchiTerra.
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I cannot figure out how to create roads on a topo, at least correctly. The way I have gone about it so far is by creating a polyline that follows the topo and then with the magic wand cut a hole through the mesh of one topo set to be grass and then place that topo over a copy topo that is lower and set to look like asphalt .... everything works fine in plan but then when I go to generate in 3D window this message comes up .... Invalid polygon, self intersection or hole intersects boundary. (Terrain) ... any ideas?
2006-10-13 07:36 PM
2006-10-14 02:02 AM
2006-10-14 12:05 PM
LINZ wrote:AAAHHH! Perfect! I never get too old to learn! Two SEOs in a row, and you've turned a flat slab into a path that follows the terrain! Thanks!
This is the method I use, and I have always had great results.
2006-10-16 12:39 PM
Thomas wrote:Thomas wait 'til you are my age then you may make a claim about that time.LINZ wrote:AAAHHH! Perfect! I never get too old to learn! Two SEOs in a row, and you've turned a flat slab into a path that follows the terrain! Thanks!
This is the method I use, and I have always had great results.
2006-11-05 10:31 PM
2006-11-06 03:00 AM
andyro wrote:Thanks Andy, better still.
several ways to skin this cat, all essentially the same method...
http://www.archicad.ca/?p=12