2009-03-0208:36 AM - last edited on 2023-05-1112:17 PM by Noemi Balogh
I am trying to do a nice night render, but can't seem to figure out the best approach. My building is 12 stories, with2 types of glazing, one of which should more or less "glow". How should I do this? It seems a bit redundant and overkill to add and duplicate so many individual interior lights.
How do you recommend to approach this?
Attached is an image with my building (day render) and an example of the kind of light I want to achieve