Sketch Rendering Engine
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2003-12-10
12:56 AM
- last edited on
2023-05-11
12:43 PM
by
Noemi Balogh
2003-12-10
12:56 AM
Please see attached image.
Any ideas where I may have gone wrong.
Thanks.
4 REPLIES 4

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2003-12-10 07:45 AM
2003-12-10
07:45 AM
In the sketch render engine, showing vectoral sun shadows only enables cast shadows, not shading of surfaces.
To disguise the deficiency, give your vertical surfaces a little texture, not plain white.
You might consider instead a proper 3D solid line view with cast vectoral shadows jiggled a little in Photoshop - this tends to be more inclusive of the effects ArchiCAD can generate.
To disguise the deficiency, give your vertical surfaces a little texture, not plain white.
You might consider instead a proper 3D solid line view with cast vectoral shadows jiggled a little in Photoshop - this tends to be more inclusive of the effects ArchiCAD can generate.
Dwight Atkinson
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2003-12-10 06:03 PM
2003-12-10
06:03 PM
Thank you Dwight. I'll give the Photoshop method a shot.
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2003-12-10 09:34 PM
2003-12-10
09:34 PM
depending by kind of sketch you want .
for a more expressive one you must set all the materials to have
vectorial hatch associated in the material individual propriety (wood , roof,..etc )
for a more expressive one you must set all the materials to have
vectorial hatch associated in the material individual propriety (wood , roof,..etc )
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2004-01-22 04:11 PM
2004-01-22
04:11 PM
I use the photoshop method too, it can be pretty handy having various layers of sketch or other renderings ( thin lines, thick lines, with and without shadow) above each other, and mixing these together to become the right picture...
The only thing I can't seem to find is a way to render a solid line view without textures, and with or without cast shadows... ( becoming another seperate layer with only the shadow casting, which can be applied as wished )
any ideas are welcome...
The only thing I can't seem to find is a way to render a solid line view without textures, and with or without cast shadows... ( becoming another seperate layer with only the shadow casting, which can be applied as wished )
any ideas are welcome...