Twinmotion refraction IOR?
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‎2021-05-07
10:54 PM
- last edited on
‎2023-05-11
11:47 AM
by
Noemi Balogh
e.g. pool water?
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‎2021-05-10 09:00 AM
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‎2021-05-12 08:00 PM
Thanks anyway
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‎2021-05-12 08:49 PM


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‎2021-06-03 08:16 PM
Here's a simple (WIP) example - with and without the correct IOR (1.33 in the case of water) most clearly visible looking at the steps in the pool and the overall pool depth.
And one with caustics too. TM caustics are OK but 'real' caustics are more believable.
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‎2021-06-03 08:51 PM
quick edit. i think UE has maybe recently added, or is about to add realistic caustics / refraction.
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‎2021-06-16 09:43 AM

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‎2021-06-18 01:13 AM

I did a quick mock up to show you what I mean. In the second image I scaled a copy of the steps by 50% and added a new tiles floor plate which I moved up.
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