Ctrl+TAB in "GDL Script Editor">"Text Wind
In GDL Script Editor, "Text Window Find": switch with Ctrl+TAB between "Find which string?" & "Replace with wich string?"
In GDL Script Editor, "Text Window Find": switch with Ctrl+TAB between "Find which string?" & "Replace with wich string?"
GDL SCRIPTING like VB, C++, etc.: 1. Automaticaly Highlight GLOBALS, Functions, User_Parameters 2. On Cursor show description 3. Auto_insert_commands in Scripting dialogs (because in large scripts we offen do misstakes and in some cases is too deficu...
Very usefull/helpfull option for PM (also for AC): AUTOMATICALY_FIT_TO_WINDOW (bzw. Zoom to all)
NEW FIND_AND_SELECT OPTION: FIND AND SELECT ELEMENTS WITH PEN COLORS BETWEEN (FOR EXP.: between 1 AND 5 = 1,2,3,4,5 will be selected IF they was found) It's also important to have a opportunity to type in String muliply Values [exp.: 1,7,214,75 OR 1-...
Find And Replace Option for Plot Maker It's look like paradox not have "find and replace" option in Project Layout Application. It's needed not so often, but needed! And it's not difficult for GS to modify AC's "Find and Replace" for PM.
Resize Ojects Relative to Objects Own Anchor Point. This can be added in Resize Dialog as additional option. For example, this will I need if: I have 2 circles & want to resize them, but don't want to change center coord.(x;y) of each circle. etc. .....
When you draw a slab, and then pick a point from the perimeter, and drag it you actually create a node. Then all actions on polylines are possible. I would like to be able to add points AND edges in all 3d archicad objects. And of course move them , ...
While using “Element ID Manager” to renumber ID of objects, hope to increase the choice of "coordinate" as selecting of basis renumbered , And can not only use “Internal ID” .
While using “Element ID Manager” to renumber ID of objects, hope to increase the choice of "coordinate" as selecting of basis renumbered , And can not only use “Internal ID” .
Hello I would like to see the active text anchor point highlighted differently. Currently one has to click on individual text blocks to see if they are anchored properly. I think this will save time in detecting badly placed text and avoid the proble...
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