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am 2022-04-21 10:23 AM
am 2022-04-21 02:14 PM
am 2022-04-22 09:51 AM
if addwin = 1 then
unid = 1
addx a/2
!y control
HOTSPOT 0, 0, 0, unid, Win[1][3], 1+128 : unid = unid +1 !BASE
HOTSPOT 0, Win[1][3], 0, unid, Win[1][3], 2 : unid = unid +1 !MOVE
HOTSPOT 0, -1, 0, unid, Win[1][3], 3 : unid = unid +1 !REF
addy Win[1][3]
HOTSPOT 0, Win[1][2], 0, unid, Win[1][1], 1+128 : unid = unid +1 !BASE
HOTSPOT Win[1][1], Win[1][2], 0, unid, Win[1][1], 2 : unid = unid +1 !MOVE
HOTSPOT -1, Win[1][2], 0, unid, Win[1][1], 3 : unid = unid +1 !REF
!y control
HOTSPOT Win[1][1], 0, 0, unid, Win[1][2], 1+128 : unid = unid +1 !BASE
HOTSPOT Win[1][1], Win[1][2], 0, unid, Win[1][2], 2 : unid = unid +1 !MOVE
HOTSPOT Win[1][1], -1, 0, unid, Win[1][2], 3 : unid = unid +1 !REF
wallhole 4, 1,
0,0,15,
Win[1][1], 0, 15,
Win[1][1], Win[1][2], 15,
0, Win[1][2], 15
material gs_glass_mat
prism_ 4, glassthickness,
0,0,15,
Win[1][1], 0, 15,
Win[1][1], Win[1][2], 15,
0, Win[1][2], 15
del 2
else
endif !!! if addwin = 1 then
addwin = 1 = switch to turn it all on and off
Win[1][1] = Window-X
Win[1][2] = Window-y
Win[1][3] = Window-bottomhight
glassthickness = glass-thickness
am 2022-04-22 10:16 AM