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Libraries & objects
About Archicad and BIMcloud libraries, their management and migration, objects and other library parts, etc.

Raccord fenêtre courbe-mur

Not applicable
Bonjour, quelqu'un peux-t'il m'expliquer comment changer le script Gdl pour avoir le remplissage du mur autour de la courbe de la fenêtre ?

Merci beaucoup

Hello, somebody can-you it to explain me how to change Gdl script to have the
filling of the wall around the curve of the window?

Thank you very much

courbe.jpg
6 REPLIES 6
Not applicable
Hello Xav

How do you do this window ?
Can you paste your 3D Script ?
Do you want that you can change parameter or just be an unique window ?
Do you want it to be compatible with accessory wall ?

If you want that you need to use Wallhole command…
Not applicable
Fred, tu peux speaker french aussi.. je vais copier le script !
Not applicable
! Document name:
!
!
! Nom : fenetre 001.gsm
! Date : mercredi 30 novembre 2005
! Version : 9.00
! Ecrit par ArchiCAD
!

MULX A/ 1.48
MULY B/3.501223534094
ADDX -69.81688840519
ADDY 48.89460921206
BODY -1
MODEL SOLID
RESOL 36
GLOB_SCRIPT_TYPE = 3
GLOB_CONTEXT = 3
GLOB_SCALE = 50
GLOB_NORTH_DIR = 90
GLOB_DRAWING_BGD_PEN = 91
GLOB_FRAME_NR = -1
GLOB_EYEPOS_X = 70.44858934469
GLOB_EYEPOS_Y = -4.819783294209
GLOB_EYEPOS_Z = 2
GLOB_TARGPOS_X = 43.77272241879
GLOB_TARGPOS_Y = -2.394704482763
GLOB_TARGPOS_Z = 2
GLOB_SUN_AZIMUTH = 310
GLOB_SUN_ALTITUDE = 35
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
GLOB_HSTORY_ELEV = 3
GLOB_HSTORY_HEIGHT = 3
RESOL 46
!!Mur-079
PEN 1
GLOB_LAYER = "@ Murs"
GLOB_ID = "Mur-079"
GLOB_INTID = 79796
BODY -1
ADD 70.50055925925, -45.51807252558, 0
ROTZ -211.0227659434
xWALL_{2} "Couleur chassis", "Couleur chassis", "Couleur chassis", "Couleur chassis",
0.05, -1.584015618485E-014, 0.1737511486767, 0.1735553455602, -0.006655899046827, 0, 0, 0.08, 0.08, 0.08, 0.5530656991077,
0, 0,
15, 15, 15, 15,
0,
0
DEL 2
BODY -1
RESOL 36
RESOL 96
!!Mur-080
GLOB_ID = "Mur-080"
GLOB_INTID = 79797
BODY -1
ADD 70.34014742327, -45.45318785582, 0
ROTZ -192.7752880283
xWALL_{2} "Couleur chassis", "Couleur chassis", "Couleur chassis", "Couleur chassis",
0.05, -1.60305727518E-012, 1.055240044873, 1.055055814938, 0.0001842299325705, 0, 0, 0.08, 0.08, 0.08, 2.366318505328,
0, 0,
15, 15, 15, 15,
0,
0
DEL 2
BODY -1
RESOL 36
RESOL 46
!!Mur-081
GLOB_ID = "Mur-081"
GLOB_INTID = 79798
BODY -1
ADD 69.29362938711, -45.45318785582, 0
ROTZ -166.9772791161
xWALL_{2} "Couleur chassis", "Couleur chassis", "Couleur chassis", "Couleur chassis",
0.05, 5.858368806954E-014, 0.1737511486782, 0.1804070477249, 0.0001958031151509, 0, 0, 0.08, 0.08, 0.08, 0.5530656991077,
0, 0,
15, 15, 15, 15,
0,
0
DEL 2
BODY -1
RESOL 36
!!Mur-084
GLOB_ID = "Mur-084"
GLOB_INTID = 79801
BODY -1
ADD 69.07688840519, -45.59460921206, 0
ROTZ 270
xWALL_{2} "Couleur chassis", "Couleur chassis", "Couleur chassis", "Couleur chassis",
0.05, 1.207922650792E-013, 3.3, 3.22, 0.007528910395514, 2.218844629629E-029, 5.690403687532E-013, 0.08000000000055, 0.08, 0.08, 0,
0, 0,
15, 15, 15, 15,
0,
0
DEL 2
BODY -1
!!Mur-085
GLOB_ID = "Mur-085"
GLOB_INTID = 79802
BODY -1
ADD 69.07688840519, -48.89460921206, 0
xWALL_{2} "Couleur chassis", "Couleur chassis", "Couleur chassis", "Couleur chassis",
0.05, 1.42108547152E-014, 1.48, 1.4, 0.08, 0, 0, 0.08, 0.08, 0.08, 0,
0, 0,
15, 15, 15, 15,
0,
0
DEL 1
BODY -1
!!Mur-086
GLOB_ID = "Mur-086"
GLOB_INTID = 79803
BODY -1
ADD 70.55688840519, -48.89460921206, 0
ROTZ 90
xWALL_{2} "Couleur chassis", "Couleur chassis", "Couleur chassis", "Couleur chassis",
0.05, -7.105427357601E-015, 3.3, 3.292471089605, 0.08, -4.350675744371E-031, 4.549494109348E-013, 0.08000000000045, 0.08000000000001, 0.08, 0,
0, 0,
15, 15, 15, 15,
0,
0
DEL 2
BODY -1
RESOL 36
!!Mur-078
GLOB_ID = "Mur-078"
GLOB_INTID = 79795
BODY -1
ADD 70.55688840519, -45.59460921206, 0
ROTZ -262.2705459131
xWALL_{2} "Couleur chassis", "Couleur chassis", "Couleur chassis", "Couleur chassis",
0.05, 7.040868797432E-015, 0.09910156405445, 0.1131085731403, 0.017138805427, 0, 0, 0.08, 0.08, 0.08, 0.09918873346966,
0, 0,
15, 15, 15, 15,
0,
0
DEL 2
BODY -1
RESOL 36
!!Mur-078
GLOB_INTID = 79812
BODY -1
ADD 69.13321755113, -45.51807252558, 0
ROTZ -154.9748807079
xWALL_{2} "Couleur chassis", "Couleur chassis", "Couleur chassis", "Couleur chassis",
0.05, 7.941240182837E-014, 0.09910156405448, 0.08196275862751, -0.01400700908576, 0, 0, 0.08, 0.08, 0.08, 0.09918873346966,
0, 0,
15, 15, 15, 15,
0,
0
DEL 2
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
BODY -1
Not applicable
Xav

take a look to this post in french Origine de départ……, It will help you…
Not applicable
Slab: define a shape of the wall's hole.
In the slab's ID (Label parameters) insert this code:
WALLHOLE

Resave all ( Slab + Wall) into Window/Door object.

CU mirco
www.3dsmile.it
Not applicable
Thanks for your help.. my problem is ok...resolved

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