I understand all of those concepts but they are all still rotating in a 2D plane. What I am saying is, if for example I have a chair as an object, I want to rotate it so it is upside down or turned at 45' angle. I dont know if this any more clear - but I guess rotating in the 3rd dimension is really what I am getting at.
RA 2012 x64, Piranesi 6 Pro, Sketchup 8, Windows 7 Pro x64, Intel Core i7, 10GB RAM, ATI Radeon Mobile 5870