Image format
Anonymous
Not applicable
Options
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
‎2015-09-18
02:28 PM
- last edited on
‎2024-09-24
09:48 AM
by
Doreena Deng
‎2015-09-18
02:28 PM
Dialog items support only 8-bit images ?
3 REPLIES 3
Options
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
‎2015-10-02 09:53 AM
‎2015-10-02
09:53 AM
Rinovo wrote:Which type? The Picture type does support 32-bit images, AFAIK. You'll have to specify a GBMP resource for that, not a GICN.
Dialog items support only 8-bit images ?
Best, Akos
Anonymous
Not applicable
Options
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
‎2015-10-02 10:44 AM
‎2015-10-02
10:44 AM
Thanks Akos,
Yes i was using GICN.
But GBMP is only usable with 'STR#' menu or with 'GDLG' dialog also ?
I specified my picture as GBMP but for unknown reason i get error "file not found"
RFIX/Images/picture.bmp
Yes i was using GICN.
But GBMP is only usable with 'STR#' menu or with 'GDLG' dialog also ?
I specified my picture as GBMP but for unknown reason i get error "file not found"
'GBMP' 32500 "picture" { "picture" }
RFIX/Images/picture.bmp
Options
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
‎2015-10-14 02:29 PM
‎2015-10-14
02:29 PM
Rinovo wrote:Yes, there is a separate Picture type dialog item (similar to Icon). On the other hand, icon buttons and the like can only use icons, not pictures.
Thanks Akos,
Yes i was using GICN.
But GBMP is only usable with 'STR#' menu or with 'GDLG' dialog also ?
I specified my picture as GBMP but for unknown reason i get error "file not found"
'GBMP' 32500 "picture" { "picture" }
RFIX/Images/picture.bmp
Best, Akos