This is a manual way to minimize nodes in a mesh while maintaining a meaningful contour.
The problem is that conventional auto-tracing of site contours creates many redundant nodes that slow 3D imaging without improving the description of landfall. This is because contours are calculated interpolations of a satellite or survey plan that themselves are based in a sample grid.
With a site plan in the model view at the correct scale, place a matrix of hotspots over it. Since there is art and skill involved in this, you must learn how fine to make the matrix in order to satisfy the needs of the model. Node density should adapt to the slope - fewer nodes in flatter areas, more in steep areas. Specific outcroppings might have many nodes.
You will then manually elevate the nodes to the height of the closest higher contour line.
This method produces believable landfall with a minimum of nodes.
Okay?
Dwight Atkinson