We have a job which includes generating .xnb files from Archicad. We use a xnb-builder which works with import of obj files.
The problem is that the mapped textures are scaled incorrectly some 10-15%, why is that? and can it be avoided?
We are quite sure that the problem is related to Archicad since the problem is also encountered when importing the obj file in Archicad itself.
Best regards
Nicolaj Hvid
Archicad 15