exporting to c4d
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2008-10-18 02:45 AM
Have I missed an option here somewhere that might work better? I did try the AC to C4D exchange plugin...and offhand can not remember the results as far as how the geometry came in.
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Data Exchange

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2008-10-20 11:27 PM
That's exackly what the exchange plugin does but only available on ArchiCad 11. The new plugin will probably be out before R13 if we're lucky

I use it all the time and it's very good most of the time. Occasionally some geometry is missed in large complex models but will return the next time you save the file.
Regarding C4D, if your in polygon mode, you can select groups of polygons and use the 'split' command.
Cheers
3 D E N V I R O N M E N T
http://www.3de.com.au
Windows 11 Pro 64bit
ArchiCad 4.55>27 AUS
Lumion 12.5/2023
D5 Render
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2008-10-21 02:44 AM
Wokka wrote:Warwick, thx for your reply. Just tried the plugin again w/AC11 and C4D10.5...it definitely gives me all the polys I could want
That's exackly what the exchange plugin does but only available on ArchiCad 11. The new plugin will probably be out before R13 if we're luckyRegarding C4D, if your in polygon mode, you can select groups of polygons and use the 'split' command.

By the way, we have a very similar hardware/software setup. I'm also a practicing architect (a bit older) becoming more and more interested in focussing on the design and viz part...the fun stuff


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2008-10-21 01:38 PM

How is Maxwell going? I was onboard when all the preliminary trouble started and bailed out when Vray bridge appeared.
Yes, the design and fun of images is great, but in this market if your not 100% into the rendering, it doesn't always pay the bills. So it's construction documentation thats paying the bank at the moment

Cheers
3 D E N V I R O N M E N T
http://www.3de.com.au
Windows 11 Pro 64bit
ArchiCad 4.55>27 AUS
Lumion 12.5/2023
D5 Render
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2008-10-21 03:19 PM
By the way, I've tried the Maxwell plugin for Archicad which works fine but is limited by the rendering settings within AC. It's a bit cumbersome to use when compared to how nicely it works within C4D.
I've been both self-employed several times and am currently (again) employed, having done residential architecture all of my professional days. The last couple of years I've had to switch to commercial work as the residential work in the US is currently at a bit of a standstill


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2008-11-15 10:10 AM
if it's the latter, do you have to manually re-assign materials to polygons in c4d?
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2008-11-15 04:52 PM

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2008-11-15 05:30 PM
As I'm not well versed in the rendering side of AC, how would Artlantis-Render fit into, or be alternative to, the general concepts discussed in this rendering thread, (which of course I found very interesting)?
Would appreciate any comments by current posters here.
Thanks
Bier
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2008-11-15 05:50 PM
At this point I prefer to do about 90% of my building/structure modeling in Archicad and the remaining 10%, as well as all the site modeling in C4D...this is still a workflow that I'm refining. I will then render out of Cinema4D to either VRay or Maxwell.

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2008-11-15 07:25 PM
Modeling in Artlantis:
Yes, you can edit models and introduce scalable elements into Artlantis files, including sophisticated objects and primitives. Say you forgot a wall - just place a primitive block and size it appropriately.
Or - need to delete - easy.
Need to move something? No problem.
Need to amend something - easy to add an element.
[these things are all new features: convert an element into an object, then it is free to move… and love… as written about by Benny Benassi - who knew that they were playing songs about Artlantis in the clubs]
Artlantis has an automatic heliodon sky and what they call infinite ground to make up for a CAD model having a base that truncates at the property lines.
Workflo in Artlantis:
It also remediates from the original model acceptably well, so progress renderings can be made to follow along with design development.
So why do you need anything else???
I think Artlantis is the feline's night-garb when it comes to describing design, but for guys with more rendering time than productive design time, products like Cinema can deliver better results because they have better [and more complex] surface descriptors.
Cinema is a great program that I have dabbled with for many years, but it is nowhere as fast as Artlantis. At some point you need to decide if you are an illustration artist making top quality work or an architect - possessing the Artlantis attitude - making expedient design descriptions. Abvent have created and refined a very direct way to produce excellent results.