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Anonymous
Not applicable

exporting to c4d

I think that I've tried just about all the various options and so far find the OBJ format to work the best. However, when I export by materials, which makes sense, ALL the AC geometry of that material comes in as ONE single polygon object in C4D. This is a major, major pain as there is no easy way to split all the polygons like the explode command in autocad...you have to do it polygon by polygon. What I would really like to see in the file transfer is all the polys of one material to come in under a single null object in C4D so that each part is easily accessed amd edited in C4D and yet comes in already "sorted" by material under the null object. This would save a lot of time. By the way, that is the way FormZ objects come in, except I used to do it by layers, but same concept.

Have I missed an option here somewhere that might work better? I did try the AC to C4D exchange plugin...and offhand can not remember the results as far as how the geometry came in.
151 Replies 151
Anonymous
Not applicable
I have started to make the classic version of plugin. The first release is ready. I want to add I'm not a programmer. Visit my web site
stefan
Advisor
dinnye wrote:
I have started to make the classic version of plugin. The first release is ready. I want to add I'm not a programmer. Visit my web site
On your site you say:
Macintosh version is not existing, not having the facilities to compile.
Maybe launch the request on the DEV forum. There will be people eager to help you out, that is... if you don't mind to share your code with them.

I'm not going to promise to do it myself, as I have never used the SDK on my Mac. I have prior experience with the Windows version of the SDK (some years ago: AC8 and 9).
--- stefan boeykens --- bim-expert-architect-engineer-musician ---
Archicad29/Revit2026/Rhino8/Solibri/Zoom
MBP2023:14"M2MAX/Sequoia+Win11
Archicad-user since 1998
my Archicad Book
Anonymous
Not applicable
Source code uploaded
Anonymous
Not applicable
Changelog:
-Improvement GDLMXX_materialname
-Done Light export
-Done Camera export
Anonymous
Not applicable
Argh doesn't work on a mac (of course).
I've Xcode installed but my programming skills are far too low to use your sources and make a plugin.
Still working my way with coffee. I try to do something with the .c4d export format provided in AC12.
Anonymous
Not applicable
Changelog:
-Improvement Layer Index generation
-Done Class type output
Anonymous
Not applicable
dinnye wrote:
Changelog:
-Improvement Layer Index generation
-Done Class type output
Wow! Great project!!! Many thanks! So y am mac user, and may be can help you with compiling.
Anonymous
Not applicable
I've just tried you plugin: Fantastic!

Still have to launch a second instance of Archicad 12 under a windows Virtual Machine (Parallels) on my mac to do the job... but it works

Please someone port this to mac plateform
Anonymous
Not applicable
crazyASD wrote:
dinnye wrote:
Changelog:
-Improvement Layer Index generation
-Done Class type output
Wow! Great project!!! Many thanks! So y am mac user, and may be can help you with compiling.
Thanks
Anonymous
Not applicable
Hi. MacIntel port are ready. Thanks for crazyASD.

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