A project I'm working on is pretty complicated when it comes to height differences. So I decided to show those differences with a rainbow colour spectrum.
The issue I have is that the graphical overriding (in German it's called Graphische Überschreibung) only works on the ceilings.
I've created a object which layers Polys every 0.50 m and changes surface accordingly.
My thought being that I could then use solid intersection to get these colors also on the ramp and ceiling of the parking garage.
The surface which is cut is just grey. I assume it's because of the building material. Is there a way to override this?
When I set the status code of the poly to 1 I can see that the colors are still there but only where the layers of the poly are.
MODEL SOLID
For i =Von to bis
Material BM
set Material i
!block A,B,hohe
put 0 ,0 ,15
put A ,0 ,15
put A ,B ,15
put 0 ,B ,15
prism_ NSP/3,hohe,
get (NSP)
addz hohe
next i