You can if you script it into your objects (if the option is not already there to turn of the hotspots.
In the object you want to call you have to add a boolean parameter to "Show 2D hotspots".
In this object you set this 'ON' by default.
In the 2D script you must then add an if/then control to each hotspot.
i.e.
if show_2d_hs = 1 then
HOTSPOT2 0,0
HOTSPOT2 1,0
HOTSPOT2 2,0
HOTSPOT2 3,0
.....
endif
Now when you CALL this object you add to the PARAMETERS list of the CALL that this Boolean value is 0 (zero).
There by turning off the 2D hotspots.
The same can be done for the 3D hotspots if you want.
Of course if your Called object already has control over the hotspot visibility (some objects do) then you just need to add the correct parameter to the CALL statement.
Barry.
One of the forum moderators.
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