When importing objects from Google Sketchup the result in ArchiCAD is always really faceted/triangulated-looking regardless of whether the edges were first smoothed in Sketchup. This is fine for rectilinear shapes but not so much for shapes with warped surfaces.
I've noticed that the smoothing function of the mesh tool translates to GDL library parts when saved. Does anyone have any magical ideas for communicating the Google Sketchup geometry to a mesh (maybe as a contour map) that can then be smoothed?
Does anyone have any other bright ideas for simplifying the resulting appearance of Google Warehouse object imports in section/elevation view?
Oh goodie ! Thanks Peter, that looks great, that might be worth the upgrade alone as there are now lots of model parts out there which I have only attempted to use when I couldn't do anything else, and then it didn't look very good due to all the facets.
Gerald "The simplification of anything is always sensational" GKC AC 25-4013 USA, CadImage Tools 2019 MacBook Pro 16" w/ AMD Radeon Pro 5600M GPU OS X 11.6 2.4 Ghz 8 core i9, 64 GB RAM 27" LG 5K Monitor
Gerald wrote: Oh goodie ! Thanks Peter, that looks great, that might be worth the upgrade alone as there are now lots of model parts out there which I have only attempted to use when I couldn't do anything else, and then it didn't look very good due to all the facets.
It does sound useful, doesn't it!
I don't know any of the details, but I suspect that this is what the new bimcomponents.com website will be based on - the user-led conversion of the 1000's of existing Sketchup and 3ds based objects that are currently too poly-heavy and not set up for 2d.
And as the Morph tool allows you to 'explode' any object back into editable Morphs, I guess it should be easy to remove or add extra detail and reduce polycount, then save it back again.