Ok, I am sure this has been discussed, but a quick search found nothing...
I've looked thru the GDL Reference Manual, but cannot find a global variable for the UCS rotation....
I've got some old 2d objects that try to orient text always horizontal.. But, this ignores the UCS rotation so I need to add some code to counter this...
Hoping someone knows this off the top of their head...
REQUEST ("view_rotangle", "", angleViewRotation)
Returns the rotation angle of the current view.
Barry.
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