WC object.
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‎2017-09-25 02:55 PM
‎2017-09-25
02:55 PM
ArchiCAD 27
Windows 10
Windows 10
15 REPLIES 15
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‎2017-10-03 12:01 PM
‎2017-10-03
12:01 PM
Barry wrote:The problem is the polycount, which is over 2000, which is just way to high for something that will be used several times in a project. I don't know if it would be possible to produce similar results with a lower polycount. All of the objects that I need are downloadable as gsm's from the manufacturers website but they are just too high poly.
That looks pretty good to me.
The morph tool is not that easy to use for things like this.
If symmetrical I often model half, mirror a copy and combine.
More often than not I find a 3D model, import it and turn it into a morph, clean it up if necessary then save as an object.
The Caroma objects are quite good and in fact they have used a lot of REVOLVE commands from memory.
Barry.

ArchiCAD 27
Windows 10
Windows 10

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‎2017-10-03 02:11 PM
‎2017-10-03
02:11 PM
JGoode wrote:If the Object is converted to Morph, use the Morph command Modify Segmentation > Fewer Segments to get to the sweet spot between appearance and polygon count.
The problem is the polycount, which is over 2000, which is just way to high for something that will be used several times in a project. I don't know if it would be possible to produce similar results with a lower polycount. All of the objects that I need are downloadable as gsm's from the manufacturers website but they are just too high poly.
David
David Maudlin / Architect
www.davidmaudlin.com
Digital Architecture
AC28 USA • Mac mini M4 Pro OSX15 | 64 gb ram • MacBook Pro M3 Pro | 36 gb ram OSX14
www.davidmaudlin.com
Digital Architecture
AC28 USA • Mac mini M4 Pro OSX15 | 64 gb ram • MacBook Pro M3 Pro | 36 gb ram OSX14
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‎2017-10-03 03:31 PM
‎2017-10-03
03:31 PM
David wrote:Where can I find the Modify Segmentation command?JGoode wrote:If the Object is converted to Morph, use the Morph command Modify Segmentation > Fewer Segments to get to the sweet spot between appearance and polygon count.
The problem is the polycount, which is over 2000, which is just way to high for something that will be used several times in a project. I don't know if it would be possible to produce similar results with a lower polycount. All of the objects that I need are downloadable as gsm's from the manufacturers website but they are just too high poly.
David
edit: Found it. What an excellent tip. I never knew it existed. It has made my life much much easier

ArchiCAD 27
Windows 10
Windows 10

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‎2017-10-04 03:20 AM
‎2017-10-04
03:20 AM
Use the modify segmentation with caution.
There will be a point when it will reduce by only a few polygons but will give you an unsatisfactory 3D model.
Always keep a copy of a morph before you edit it - sometimes it is much easier to start again than to try and undo what went wrong.
Don't worry about the 2000 polygon count too much.
Even the basin attached which is one REVOLVE command only with RESOL of 36 has over 1500 polygons.
Barry.
There will be a point when it will reduce by only a few polygons but will give you an unsatisfactory 3D model.
Always keep a copy of a morph before you edit it - sometimes it is much easier to start again than to try and undo what went wrong.
Don't worry about the 2000 polygon count too much.
Even the basin attached which is one REVOLVE command only with RESOL of 36 has over 1500 polygons.
Barry.
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‎2017-10-04 03:27 AM
‎2017-10-04
03:27 AM
This is the same bowl converted to a morph.
Same polygon count (1586).
The one on the right was modified with fewer segments.
Only reduced it by 140 polygons but as you can see the 3D is already corrupting.
Barry.
Same polygon count (1586).
The one on the right was modified with fewer segments.
Only reduced it by 140 polygons but as you can see the 3D is already corrupting.
Barry.
One of the forum moderators.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
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‎2017-10-04 11:14 AM
‎2017-10-04
11:14 AM
Barry wrote:I've noticed the drop in quality of object. I have managed to maintain close to the same quality of object with half the amount of polygons. Seems to have worked a treat for me so far.
This is the same bowl converted to a morph.
Same polygon count (1586).
The one on the right was modified with fewer segments.
Only reduced it by 140 polygons but as you can see the 3D is already corrupting.
Barry.
ArchiCAD 27
Windows 10
Windows 10
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