Hello, does anyone know of a way to rotate and distribute objects along a spline using GDL?
I have a spine defined by a few input variables. I would like to have a series of objects distributed along the spline that move with it as the input variables change the shape of the spline.
Also, somewhat related... Is there a way to measure the distance between two splines in GDL? If I have to splines similarly describes by variable points, I would like to determine the distance between the 1/3 (or 1/8, etc.) point on each spline.