"LOFT" in GDL
Anonymous
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‎2008-03-27 08:36 AM
‎2008-03-27
08:36 AM
If I had a start frame and an endframe that are a few meters behind and scaled and moved a bit to the right, how do I do a "LOFT" between this? I've looked at TUBE but don't think it could do it?
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‎2008-03-27 09:20 AM
‎2008-03-27
09:20 AM
sketch = 1000 words.
Dwight Atkinson
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‎2008-03-27 09:20 AM
‎2008-03-27
09:20 AM
A sketch will help us help you!
Anonymous
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‎2008-03-27 10:03 AM
‎2008-03-27
10:03 AM
I don't want to model 27 pieces that have same standard but with few adjustments. I'm using RULED, works ok...

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‎2008-03-27 02:00 PM
‎2008-03-27
02:00 PM
Tobias:
Without a picture it is hard to say, but based on your 1st post, you might also look at the Sweep command.
David
Without a picture it is hard to say, but based on your 1st post, you might also look at the Sweep command.
David
David Maudlin / Architect
www.davidmaudlin.com
Digital Architecture
AC28 USA • Mac mini M4 Pro OSX15 | 64 gb ram • MacBook Pro M3 Pro | 36 gb ram OSX14
www.davidmaudlin.com
Digital Architecture
AC28 USA • Mac mini M4 Pro OSX15 | 64 gb ram • MacBook Pro M3 Pro | 36 gb ram OSX14
Anonymous
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‎2008-03-27 08:38 PM
‎2008-03-27
08:38 PM
David wrote:I'm don't think Sweep would work, now I count my coordinates manually and build my faces with Coons and polygons (freemodeling with GDL
Tobias:
Without a picture it is hard to say, but based on your 1st post, you might also look at the Sweep command.
David

www.ullna.nu <- the indoor skislope is what I modeling right now. With more detail than that easy model done in 3d Max. Maybe it's hard to see, but I don't have any 90degree anywhere and none parallells in any section of that building. But NOW I'm almost there, don't have rounded corners yet.