Eric wrote:
I came up with a clever way to use Attribute Manager that makes this very easy.
Technique reported here many times over the years. Re-invention is always a nice thing though.
😉
Great that you're creating and providing these free tutorials, Eric! I hope people get to the last minute of this video since you don't make it clear prior to that that the re-definition of non-general materials is a bad practice.
(Material definition is actually a time consuming affair with many settings for both internal/opengl and lightworks - showing how to copy an existing well-defined material onto a general material using Attribute Manager is an omitted but essential step.)
Cheers,
Karl
One of the forum moderators
AC 28 USA and earlier • macOS Sonoma 14.7.1, MacBook Pro M2 Max 12CPU/30GPU cores, 32GB