2013-08-04 10:23 PM - last edited on 2023-05-11 11:50 AM by Noemi Balogh
2013-08-07 12:27 AM
Don wrote:From what I've experienced, they are both great programs with pros and cons. There are many things to compare but here's my two cents. Interface-wise, I like Octane's 'way' of managing materials. Not to say one is better than the other. I just understand material management better in Octane. However, navigating the camera views is somewhat easier in Artlantis. Unless Octane Render made any recent changes to how you navigate/move your camera view, I'd say Artlantis offers better 3d/camera navigation. The fact that I embrace the material management part with Octane better, makes me favor Octane over Artlantis, even if I struggle setting up my views. It all depends on what aspects of a rendering program is most important to you.
Does anyone have any hands on experience with Artlantis and Octane Render? I would be interested in how the two compare.
Any thoughts?
thanks,
Don
2013-08-08 01:51 AM
junior wrote:Don wrote:
Does anyone have any hands on experience with Artlantis and Octane Render? I would be interested in how the two compare.
Any thoughts?
thanks,
Don
From what I've experienced, they are both great programs with pros and cons. There are many things to compare but here's my two cents. Interface-wise, I like Octane's 'way' of managing materials. Not to say one is better than the other. I just understand material management better in Octane. However, navigating the camera views is somewhat easier in Artlantis. Unless Octane Render made any recent changes to how you navigate/move your camera view, I'd say Artlantis offers better 3d/camera navigation. The fact that I embrace the material management part with Octane better, makes me favor Octane over Artlantis, even if I struggle setting up my views. It all depends on what aspects of a rendering program is most important to you.
I recommend running demos of both first hand if you were choosing between the two.
My tip for choosing a suitable GPU for Octane, the more cuda cores - the faster your renders will process, and the more GPU memory (vram) you have - the larger the scenes and complexity of scenes you can render. Also consider having a dedicated GPU for display only so that you can do other task. Octane Render has something built in to remedy this if you're just using one card but I haven't tested it yet.
2013-08-08 03:05 AM
Don wrote:If I were to guess/bet, I'd say you have a smoother take-off with Artlantis. Plus Dwight Atkinson has a great Artlantis (tips & tricks) book tailored for ArchiCAD users. This is just my opinion though. Your definition of "easier" may or may not differ from mine, that is why I recommend testing out both before deciding.
That being said, which program do you think would be "easier" and faster.
thanks again
2013-08-08 08:10 AM
Unfortunately, finding a cheap cuda card for the mac is not as easy as finding one for the pcActually, I looked and you can find ones from Octanes list of compatible cards for about $80.
2013-08-08 09:54 AM
Don wrote:Sweet! Could you post a link to the list? I've also been looking for mac compatible cards that are affordable. I found such a list before but it's dated.
Actually, I looked and you can find ones from Octanes list of compatible cards for about $80.
Thanks for the info!
Don
2013-08-09 07:07 PM
Sweet! Could you post a link to the list? I've also been looking for mac compatible cards that are affordable. I found such a list before but it's dated.https://developer.nvidia.com/cuda-gpus
2013-08-09 07:09 PM
2013-08-09 07:53 PM