Maxwell Render - The Light Simulator
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ā2006-10-03
06:45 PM
- last edited on
ā2023-05-11
12:30 PM
by
Noemi Balogh
Gallery at:
http://www.maxwellrender.com/
If you want THAT TYPE OF REALISM in your images, you need to take the jump into the Maxwell universe.
You might be thinking it is difficult. I used to think that way. Guess what? It isn't all that difficult. Within just a few hours I have been able to come to grips with the interface, navigation and material editor.
"But isn't it Slooooooooow?", you quip... No. In many ways it is actually fast. The reason it is so fast is because it is predictable. You don't need to think about Global Strength, Occlusion, Shadow Sampling settings, etc, etc.
It is extremely architectural, place your crosshairs on the hires Earth globe, think google earth, now position your project with north arrow - specify the year, month and time of day. Check Physical Sky and you have just successfully finished the lighting of an exterior.
It has a function that takes just 1 or 2 minutes to generate a fuzzy preview. Very fast and useful.
Here is the clincher, you can also do much of it from within ArchiCAD 10. Yup, NextLimit is working hard to create the connections (plug-ins) between ArchiCAD 10 and Maxwell. PC will come first (as usual


I will post within this thread more info as it become available to me, and I will give you a peek at some of the programs more useful features.

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ā2007-01-28 10:35 AM
If somebody thinks that Maxwell does great exterior renderings and bad interior renderings, he is giving me the impression that he is an idiot.
It would be great if rendering programs could just "make up" light that was perfect for all occasions, but this is not the case. The person who wrote that critical article probably expected Maxwell to be automatic. It's not.
Yes, you do need to add more lights to an interior scene, but not architectural lights: photographer's lights. The Maxwell people have gone to great lengths to make their camera just like a real camera with a shutter and film. Why NOT make the WORLD work like it was a photograph? Imagine those great interiors seen in architectural magazines. The photographer shows up with a little camera and ten stooges bring in the big lights. These lights fill the shadows so that one view can encapsulate the memory produced by many glimses through human eyes that constantly adjust to changing light.
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ā2007-01-28 12:34 PM
In my opinion(I am using maxwell demo for 3 days), the biggest problem is the big rendering time. So, I think that some experts should give some tips and tricks how to reduce it. For example is geometry as important as lighting when it comes to reducing rendering time..
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ā2007-01-28 01:18 PM
I tried hier to make similar effect. The Rendering-Engine is LW.
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ā2007-02-02 05:33 PM
I did get this scene from ArchiCAD to load into Maxwell. It features trees and landscape from ArchiTerra plus some other ArchiCAD objects.
Maxwell shines the light of reality on the ArchiCAD objects to show just how silly they really are. If you are going to use Maxwell, you better model the scene to look absolutely realistic - otherwise you will find yourself working for the Cartoon Network. http://www.cartoonnetwork.com/
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ā2007-02-04 11:12 AM
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ā2007-02-09 06:13 PM
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ā2007-02-09 06:15 PM
Unit B

Unit C kitchen. I got to redo this cause the faucet got screwy. And I should model the lampshades like in the first image.

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ā2007-02-09 09:48 PM
how have you modelled the lights?
did you have to create them from scratch using maxwell emitter materials?
TIA
Adri
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ā2007-02-10 07:59 AM
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ā2007-02-26 11:22 PM
In format pdf, partially in English and partially in Italian, the magazine is born thanks to the engagement of the Maxwell Render customers and contains in this number, beyond to important resources and tutorial, one exclusive interview to Victor Gonzales CEO Next Limit.
Download Magazine (without .it registration)
P.