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Overexposure

Vitruvius
Booster
Any suggestions on eliminating overexposure? It seems SunObject settings which illuminate the vertical face always burn out the horizontal top of the wall.

The setup is SunObject (20%) + 2 x SkyObject (40% + 40%) + underSunObject (10%)

I reduce the SunObject power and use SkyObjects to compensate but the top keeps overexposing.

Cheers,

Picture 1.jpg
Cameron Hestler, Architect
Archicad 27 / Mac Studio M1 Max - 32 GB / LG24" Monitors / 14.5 Sonoma
3 REPLIES 3
Dwight
Newcomer
-- double check that you have the built-in sun turned off.
-- double check that there isn't a second sun object
-- add 0.01 roughness to the wall material
-- reduce the diffuse reflection parameter of wall material
-- don't use white.
Dwight Atkinson
Vitruvius
Booster
Dwight,

Thanks for the reply:

-- double check that you have the built-in sun turned off.
....Internal sun is off
-- double check that there isn't a second sun object
....Just the Undersun per your book.
-- add 0.01 roughness to the wall material
....Roughness: Scale = .1 / Amplitude = .03
-- reduce the diffuse reflection parameter of wall material
....Diffuse = .75
-- don't use white
....Stucco is a cream colour

Basically, my dilemma is that reducing Diffuse causes the vertical surface colour to render as a grey mess, whilst getting the vertical colour right leaves the horizontal surfaces burned out. Would it be advisable to boost Ambient light and reduce sunlight?

Cheers,
Cameron Hestler, Architect
Archicad 27 / Mac Studio M1 Max - 32 GB / LG24" Monitors / 14.5 Sonoma
Dwight
Newcomer
well....there's too much energy in the scene..... using mechanic's mind, eliminate the sky objects and introduce them one at a time...


and for the rest of you in Perth, call Bruce Brunton to sign up for Tuesday's seminar!!!!
Dwight Atkinson

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