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Anonymous
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Photorendering question

I created a new surface from a jpeg for gray shingles. In the Open GL this renders correctly, but when use photorendering (CineRender) the color shows up a light brown. Is there any way to get this to have the gray color of the jpeg?
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Anonymous
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Go into your surface settings, select the surface, in the Engine Settings option select "CineRender by Maxon" then click on the Match Settings… button to select "CineRender to match from Internal". This will transfer all relevant properties from the Internal Engine surface to CineRender
Anonymous
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Thanks, this worked!
Anonymous
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a tip I would suggest to get the best results from cinerender is to create a surface from the library using "New from Catalog" that is closest to what you want and adjust if necessary.

I find these surfaces render far better than anything I create from nothing

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