Interesting. I get results like yours if I drag a new texture onto the slab and repeat it H/V as "vertical" is the default texture mapping. When I switch to UV, the texture applies to the edges fine ... but the top surface and edges do not 'wrap'. No distortion, just no alignment of the texture on the other surfaces.
I can duplicate the material and assign a duplicate to the edges and then align them. But, yeah, it is weird that the original maps and wraps, and the newly dragged texture doesn't wrap... would think that the same UV map would be used.
Karl
One of the forum moderators
AC 27 USA and earlier • macOS Ventura 13.6.9, MacBook Pro M2 Max 12CPU/30GPU cores, 32GB