More and more of our students struggle with an uncontrollable clipping plane in the OpenGL windows. It's not visible with the internal engine and it apparently only visible in some directions.
I assume this to be caused by:
- problem geometry (e.g. a single vertex that is on infinity)
- large scenes, far from the origin
But I could not really solve it. Any tips?
--- stefan boeykens --- bim-expert-architect-engineer-musician ---
Archicad28/Revit2024/Rhino8/Solibri/Zoom
MBP2023:14"M2MAX/Sequoia+Win11
Archicad-user since 1998
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