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The new experimental physical renderer appears okay for external building 3d views. But for internal views there is a strong dark blue cast to shadows which makes the physical renderer useless and unusable for interiors. This is quite a major oversight, please can you resolve this. Support say I can't change this:
'as it's controlled by the procedural skydome which the ambient colour cannot be changed. You can request for the control of this on our public wishlist'
Can this feature be developed into a proper feature as it has value. I really like the current 'sketch-up' type aesthetic of the current 3d view, and the physical renderer is not yet good enough to use as an alternative. Thank you.
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