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Make physical renderer a proper feature/setting and address internal rendering issues

VAX
Contributor

The new experimental physical renderer appears okay for external building 3d views.  But for internal views there is a strong dark blue cast to shadows which makes the physical renderer useless and unusable for interiors.  This is quite a major oversight, please can you resolve this.  Support say I can't change this:  

'as it's controlled by the procedural skydome which the ambient colour cannot be changed. You can request for the control of this on our public wishlist'

Can this feature be developed into a proper feature as it has value.  I really like the current 'sketch-up' type aesthetic of the current 3d view, and the physical renderer is not yet good enough to use as an alternative.  Thank you.

1 Comment
Nathan Taylor
Participant

Physically Based Rendering

I would like the Physically Based Rendering in 3D views to have the ability to adjust the intensity of the background.

Also the sun position changes how the light affects the model very little

Status
Open

with 5/200 Votes 40%

Wish details