PROBLEM:
So, you've just created a new layout and you drag a saved view on to the layout, Archicad creates a giant viewport, with the actual content somewhere off in space. You have to do iterations of 'fit frame to drawing' (only availbale through tool settings) zoom out, move the boundaries of the viewport one at a time, zoom in, fine adjust the boundaries, zoom out, move the viewport to within a stones throw of the sheet, zoom in, fine adjust the viewport location.
FIX:
What's missing is a pet palette button alongside adjust edge and offset outline, that simply allows you to REDRAW THE BOUNDARY from scratch.
IMPLEMENTATION:
Here's how it works: For an existing viewport, you click an edge, vertex, or face, or right click inside (or slab, or fill, or any geometry that is defined by a closed polyline boundary). The option to redraw the boundary is there (attachment 1). From this point you draw a new boundary as you would a polyline - multi-point, 2pt rectangle, 3pt rectangle, magic wand/spacebar find boundary, all the regular tools (attachment 2). When complete, the geometry is all the same, just as if you had adjusted each edge manually, added and deleted a bunch of vertices, sliced off sections wholesale using the axe tool (attachment 3) to acheive the boundary you just drew in 2 clicks without zooming to the edge of the universe.
Would be a massive timesaver for setting up viewports on a sheet. The edge editing tools are limited with viewports especially. But the same process would also seamlessly apply to slabs, zones, roofs, fills, openings and any other boundary defined geometry (shells, cutouts, terrain meshes etc.). The key is allowing full polyline drawing tools to define new edge, including curves and spacebar/magic wand.
Come on Graphisoft, this shouldn't be a hard one!
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