Many times the visual rendering of an elements surfaces is irrelevant beyond its colour yet we currently have to set up and manage specific "paint" surface attributes in order to control the colour of an element's surfaces. Graphical overrides can be used to simply override surface to colour but having to set up override rules for the most basic element display is likely worse than having to create separate surface attributes.
Instead it should be possible to directly define a building material with a colour surface rather than a surface attribute and it should also be possible to override surfaces at the element level with simple colours.
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