Contour lines in WALLBLOCK2

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‎2021-10-16
01:46 PM
- last edited on
‎2024-09-09
11:24 AM
by
Doreena Deng
Does the WALLBLOCK2 command basically has no contour lines?
I tried it with frame_fill 7, as in POLY2_B, but its does not work.
GDL object creation: b-prisma.de
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‎2021-10-16 04:24 PM
@Jochen Suehlo I have seen POLY2_B in GDL, where do you get "WALLBLOCK2" from, it isn't a standard listed function?

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‎2021-10-17 12:54 AM
@DGSketcheryes, shurely:
GDL object creation: b-prisma.de
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‎2021-10-17 11:19 AM
@Jochen Suehlo I'm due an eye test... 😬
New to me, never used it, but from the manual it is only considered as part of an opening object, much like the Wallhole command, so it may not function in a different object type?
This command can be used in the 2D script of door/window objects only.
You have probably done this but in addition to setting the FrameFill to 7, have you have set the edge status flags to 1?

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‎2021-10-17 01:35 PM
Yes, I am using it in a window object, and yes, I set the edge flags to one.
See the example picture: Poly2_b and Wallblock2 have in the essential parts the same script.
GDL object creation: b-prisma.de

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‎2021-10-25 10:32 AM
No, it doesn't draw contours. It is very indirectly stated in the manual above wallhole2:
A correct solution [...] can be achieved by using the WALLHOLE2, WALLBLOCK2, WALLLINE2 and WALLARC2 commands.
Software Engineer, Library
Graphisoft SE, Budapest
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‎2022-09-06 01:37 AM
One wonders why it includes the s1...sn at the end of the x, y if it doesn't do anything.
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‎2022-09-06 08:57 AM
Those are for additional status codes (arcs).
Software Engineer, Library
Graphisoft SE, Budapest
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‎2022-09-06 10:29 AM
I see. Thanks Peter.
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