ā2013-07-06
07:59 AM
- last edited on
ā2023-08-02
02:03 PM
by
Doreena Deng
ā2013-07-08 11:07 AM
ā2013-07-08 04:34 PM
ā2013-07-10 11:56 AM
Tsepov wrote:If you're using Xcode 3.x, you can define one or more executables to be launched for debugging. Look at the
But I don't undestand how attach XCode debugger to debug my AddOns in the Mac OS.
ā2013-07-10 11:59 AM
Tsepov wrote:For Xcode 4.x, it's slightly different (better IMO). You define the debugging executable in the relevant scheme (see attached image). When you run, the debugger attaches to the specified executable.
But I don't undestand how attach XCode debugger to debug my AddOns in the Mac OS
ā2013-07-12 04:47 AM
ā2018-04-24 02:24 PM
ā2018-04-24 02:31 PM
ā2018-04-24 02:48 PM
ā2018-04-25 11:09 AM