Questions regarding curtain wall and elements.
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2015-05-07
12:10 PM
- last edited on
2023-07-13
04:26 PM
by
Doreena Deng
2015-05-07
12:10 PM
Hey,
I have a couple of questions.
First: Is there a way of choosing the bottom start of the curtain wall?
I ask this because a normal wall has a bottomOffset, but I couldn't find anything that would do the same thing in curtain walls.
Second: Is there a way of translating, rotating and scaling a generic element?
For example, in the case of a shell I can access its transformation matrix,
At the moment I created a "home-made" function that rotates an element by accessing it's memo.coords and applying manually the rotation on the z-axis, the thing is that in this way I'm limited to z-axis rotation.
Thank you in advance!
I have a couple of questions.
First: Is there a way of choosing the bottom start of the curtain wall?
I ask this because a normal wall has a bottomOffset, but I couldn't find anything that would do the same thing in curtain walls.
Second: Is there a way of translating, rotating and scaling a generic element?
For example, in the case of a shell I can access its transformation matrix,
shellElement.shell.basePlane.tmxand modify it at my desire. Is there anything generic for all elements that can provide the same behaviour?
At the moment I created a "home-made" function that rotates an element by accessing it's memo.coords and applying manually the rotation on the z-axis, the thing is that in this way I'm limited to z-axis rotation.
Thank you in advance!
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