Exporting from archicad to 3ds max + update model when it's changed

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2019-11-24 04:54 PM
2019-11-24
04:54 PM
Here is my workflow, i use . Fbx format to LINK the archicad model to 3ds max,
All i do is :
1- save your archicad file into twinmotion fbx file
2- in 3ds max, under import tab, choose import fbx,
All done, hou have your model !
Now the updating process,
1- Change your archicad model, save it again and replace the old file,
2- id 3ds max, under references tab, choose, reference manager (or smthg like that),
3- under file tab, you see a red flag on the file icon, it mea s that your file needs to be updated, click on recharge or update,
And voila

Hope that helps

AMD Ryzen 9 3900X, 32 GB RAM, RTX 3080 10 GB
Archicad 27
Windows 11 professional
https://www.behance.net/Nuance-Architects
Archicad 27
Windows 11 professional
https://www.behance.net/Nuance-Architects
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2019-11-25 11:03 AM
2019-11-25
11:03 AM
Nice !
Some of 3D worker like to delete or modify the right model to have a nicer 3D model.
By this way I think it's not possible to modify the model into C4D or 3DS.
For my own your way of working is perfect !
Some of 3D worker like to delete or modify the right model to have a nicer 3D model.
By this way I think it's not possible to modify the model into C4D or 3DS.
For my own your way of working is perfect !
Christophe - FRANCE
Archicad Designer and Teacher
Archicad 15 to 28 FRA FULL
OS 13 Ventura - MacBook Pro M2 max- 32Go RAM
"Quality is never an accident ; it's always the result of an intelligent effort" John Ruskin
Archicad Designer and Teacher
Archicad 15 to 28 FRA FULL
OS 13 Ventura - MacBook Pro M2 max- 32Go RAM
"Quality is never an accident ; it's always the result of an intelligent effort" John Ruskin

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2019-11-25 02:15 PM
2019-11-25
02:15 PM
Thank you Christophe !
You can modify your model in 3ds max, and keep the link Alive,
the linked geometry is by default an editable mesh, without any selection parameter ( vertices , edges or faces )
you have to apply on the geometry and EDIT POLY modifier, and then modify your shame as you like,
i don't know about C4D, but i think C4D workflow is already existing in archicad
You can modify your model in 3ds max, and keep the link Alive,
the linked geometry is by default an editable mesh, without any selection parameter ( vertices , edges or faces )
you have to apply on the geometry and EDIT POLY modifier, and then modify your shame as you like,
i don't know about C4D, but i think C4D workflow is already existing in archicad
AMD Ryzen 9 3900X, 32 GB RAM, RTX 3080 10 GB
Archicad 27
Windows 11 professional
https://www.behance.net/Nuance-Architects
Archicad 27
Windows 11 professional
https://www.behance.net/Nuance-Architects
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2019-11-25 02:31 PM
2019-11-25
02:31 PM
bouhmidage wrote:You should !
i don't know about C4D
bouhmidage wrote:There are fantastic links betweeen C4D and Archicad
but i think C4D workflow is already existing in archicad
CineRender into Archicad is a Maxon render

Thanks about your sharing !
Christophe - FRANCE
Archicad Designer and Teacher
Archicad 15 to 28 FRA FULL
OS 13 Ventura - MacBook Pro M2 max- 32Go RAM
"Quality is never an accident ; it's always the result of an intelligent effort" John Ruskin
Archicad Designer and Teacher
Archicad 15 to 28 FRA FULL
OS 13 Ventura - MacBook Pro M2 max- 32Go RAM
"Quality is never an accident ; it's always the result of an intelligent effort" John Ruskin