Import from Sketchup - texture mapping
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2019-01-18 06:05 PM
2019-01-18
06:05 PM
Is there any way to get the textures in properly - possibly going through another format if necessary?
Archicad 26 / Windows 11
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Data Exchange
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Anonymous
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2019-03-15 10:33 PM
2019-03-15
10:33 PM
I'm having the same problem and didn't find a good solution.
One thing i noticed is that if you place the imported object near Archicads point 0,0,0 (origin) and thany explode to morphs the texture shift is smaller, sometimes unnoticable.
I import alot of elements from 3d warehouse and at this point I just ignore this problem keeping textures not in place.
For me thats a bug to be fixed.
One thing i noticed is that if you place the imported object near Archicads point 0,0,0 (origin) and thany explode to morphs the texture shift is smaller, sometimes unnoticable.
I import alot of elements from 3d warehouse and at this point I just ignore this problem keeping textures not in place.
For me thats a bug to be fixed.
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2019-03-18 11:44 AM
2019-03-18
11:44 AM
I think you'll get problems with going to morph from native archicad elements too. At least I recall this happening when I tried to make one big morph from a building for a quick site render, the roof tiles and such were no longer properly alligned.
So it might be more of a problem with morphs rather than the imported format.
So it might be more of a problem with morphs rather than the imported format.
Erwin Edel, Project Lead, Leloup Architecten
www.leloup.nl
ArchiCAD 9-26NED FULL
Windows 10 Pro
Adobe Design Premium CS5
www.leloup.nl
ArchiCAD 9-26NED FULL
Windows 10 Pro
Adobe Design Premium CS5