2011-06-10 01:56 AM
2011-06-12 01:52 AM
2011-06-15 03:51 PM
2011-07-24 03:15 PM
2011-07-25 05:35 AM
2011-08-05 02:20 PM
2011-08-05 03:33 PM
2011-08-05 03:45 PM
ferokollar wrote:Currently learning alongside using it... My main research topics are BIM, design visualization, design evaluation and early-design. I'm learning iOS programming right now and hope to be able to make interactive ArchiCAD models with Unity3D running on an iPhone/iPad.
Stefan
I'm also curious about the focus of your research (if you're able to divulge such) and the extent to which you study the actual design/input method (another gripe of mine).
The increasing number of hacks (i.e. Kinect, Nintendo Wii etc) which offer alternative methods of design input and manipulation, coupled with improvements in computer power & gaming engines will see the next wave of innovations in how we approach design (not just architectural).
2011-08-08 09:43 AM
"espace" wrote:
Check these guys out - http://www.tripod3d.com/vie.html.
Unity3D looks interesting now too. OK, there is nothing new about Real Time Rendering, but now the quality is sufficient for real world stand alone presentations which I do often get asked for. What puts me off is the time investment involved in rebuilding your model in the UDK (or other gaming) environment, when the basics are already in Archicad. While Gaming engines like UDK, Crytek, and Unity can produce the goods, it looks like they need a fair bit of wrangling.
Twinmotion and Lumion3D take the Real Time Rendering a step further, focusing on the ArchiViz industry which surely has advantages. Unfortunately Lumion3D does not yet offer a stand alone export. From what I can tell VBE is not quite the same quality as Twinmotion or Lumion3D.
For me the quality is a real issue. The point of the exercise is communication of your vision. If the stand alone is too clunky or unrealistic this distracts the viewer from understanding the model.
I would like to see one of these technologies licensed right into Archicad - this would be a great way for Graphisoft to get ahead of the curve again. Eventually this will have to be built into packages like Archicad just to keep them competitive I'm sure - what isn't clear is how long that will take. I hope the advancement in technology has boosted the pressure a notch.
Then there is the whole iOS thing - UDK and Unity3D are already there too...