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"Medusa" gdl tool for panelling and complex geometry

Anonymous
Not applicable
Hi I'm developing a gdl library to make complex geometry and panelling. I have some progress but its not finished yet. Mainly you can panelling with component freely, rotate in space, change panel, define your custom panel. It has two edit mode: normal and edit. In edit mode you can cut the free form, in normal mode you can rotate the complete element and define atrac point. All the tool are graphical, no need to programming anything. Another two mode for modelling: free form and planar panelling. With "atract" point that change the size and the orientation of the panels... its more easy view in action that explain it:

www.youtube.com/watch?v=qc3yvc1vuaM

www.youtube.com/watch?v=L04uRDd78no

www.youtube.com/watch?v=6cyGMQzIFbc

www.youtube.com/watch?v=LZdXMCZYq34

In the free form mode (the first tutorial in only 13 minutes with explanation include):


By garquitectos at 2012-04-15

In the panelling planar mode:


By garquitectos at 2012-04-20

With "atractor" mode active


By garquitectos at 2012-04-19

The cut planes integrated:

And some examples created with medusa:


9 REPLIES 9
Anonymous
Not applicable
Oh yeah...nice!
Gimme.....😉
Anonymous
Not applicable
amazing.....................................
but how i can get it?????????????????
Anonymous
Not applicable
I'm finishing it. I want to sell it for a very reasonably price.
Now i send the finish library to beta testers and very soon it will available at http://www.garquitectos.es. With some new options like LOD... I´m developing some new tools and some tools will be free like the rotator object (with this you can rotate any object in the space graphically).
www.youtube.com/watch?v=qv3XcSqwX-A
(A coons surface tools, sweep, and many more.... are almost finish)
Anonymous
Not applicable
it looks like very cool...
Anonymous
Not applicable
ila2 wrote:
it looks like very cool...
Thanks... Medusa has a brother... Dragon freeform shell, point by point...


By garquitectos at 2012-04-28

vistasp
Advisor
This gets more and more interesting Jose. I'd really like to try the Medusa tool for making brick "jali" walls that are used in this part of the world.

= v i s t a s p =
bT Square Peg
https://archicadstuff.blogspot.com
https://www.btsquarepeg.com
| AC 9-27 INT | Win11 | Ryzen 5700 | 32 GB | RTX 3050 |
Anonymous
Not applicable
Amazing! I can't wait to have a play with it.
Anonymous
Not applicable
sdb wrote:
Amazing! I can't wait to have a play with it.
Many thanks... Soon will I need a reseller ... so...
vistasp wrote:
This gets more and more interesting Jose. I'd really like to try the Medusa tool for making brick "jali" walls that are used in this part of the world.

... Maybe with the next version of "dragon"... but its a very hard challenge
vistasp
Advisor
Jose wrote:
vistasp wrote:
This gets more and more interesting Jose. I'd really like to try the Medusa tool for making brick "jali" walls that are used in this part of the world.

... Maybe with the next version of "dragon"... but its a very hard challenge
Ah, my bad luck! Currently, I'm creating sections of the jali wall with slabs and saving as objects but updating - when the size of the module changes - can be painful. I think Medusa should work on less complex jali walls than this one, though. All the best with both tools.
= v i s t a s p =
bT Square Peg
https://archicadstuff.blogspot.com
https://www.btsquarepeg.com
| AC 9-27 INT | Win11 | Ryzen 5700 | 32 GB | RTX 3050 |