The first list of triplets (not pairs) contains X,Y,Z position coordinates for the vertices. The second list seems to contain normal vectors (X,Y,Z) (per vector?).
The others will be the indices to define the actual triangles.
I don't think you'll find UV Texture Coordinates (pairs of U,V values).
--- stefan boeykens --- bim-expert-architect-engineer-musician ---
Archicad28/Revit2024/Rhino8/Solibri/Zoom
MBP2023:14"M2MAX/Sequoia+Win11
Archicad-user since 1998
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