Im getting really fund of the Distant Fog feature, with Cineware, since this easy can grey out a rather dull background, on fast and early exterior renders. (And simulate a recognizable Scandinvain scene 😉 )
However the Bitmap trees with Transperant Background tend to loose some of their transperancy, adjusting the Opacity in the Tree object, will only relate to the actual tree image, and not the tranperant background/Bounding box. Does anyone know whether this could adjusted correctly?
ASUS ROG I9 12900H 🙂 - RTX 3080ti (16GB) - 32 GB RAM - Ryzen 7 1700X 3,8GHz. - GTX 1080ti 11 GB- 16GB RAM
AC 13 +