Hi cremsberg,
When you set up the closure for a window, you have the option to turn skins as plaster. If you choose this option, the skin will be turned outside of the defined wall contour, and won't get hotspots by default. I think that might be your problem. I attached a picture with the 3 options you have here:
- You can turn the skins as "not-plaster", and use the reveal shape/size to get the same shape - this way you should have the proper hotspots.
- You can turn the skin as plaster - this is when you will only have hotspots at the "wall edge"
- You can turn the skin as plaster, and also tick "Dimensionable in 2D" - this way you should still have the same geometry, but with the proper hotspots.
I hope this is what you were looking for. If the above doesn't help, you can upload an example file with these windows, so that we can take a look.
Regards,
Daniel Alexander Kovacs
Professional Services Consultant
GRAPHISOFT
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