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Karl Wir_n
Advocate

PGON{2}-How to use?

Does anyone know how to use PGON{2}  with wrap>0? I'm looking for an example to study. What's the difference from defining texture coordinates per vertex with TEVE? 

2 Replies 2

Maybe this post from @Nader gives you some hints:
https://www.linkedin.com/pulse/archicads-gdl-primitive-elements-untold-examples-13-nader-belal/

Archicad 29 ARM, MacBook Pro M3 Max 128Gb, macOS Tahoe.
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M Architecture & Urbanism
Karl Wir_n
Advocate

Thank you for answering, I've read that article and It only covers the basic use of the older PGON, not the newer PGON{2} or PGON{3}. I tried to write a test object with  PGON{2} but I didn't manage to get it working. 

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