I tried adjusting my palettes, looking at open GL etc, but it is all files that are running slow. They were all working yesterday morning, very frustrating.
When I select an object it takes p to 15 seconds to confirm the selection. Forget about stretching a wall, just takes forever and you don't know where it will end up.
The file has almost nothing in it and if I open a new test file the same applies.
My system is a macbook pro running osx10.6.8, 3.06ghz intel core 2 duo, 4gb 1067mhz ddr3.