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MacOSX, OpenGL & AC11 - severe display problem

Anonymous
Not applicable
Has anyone else had one's Mac's screen going totally crazy while viewing 3D in AC11 with OpenGL?

I upgraded my MacBookPro to OSX 10.5. After using it for a couple of hours the display went totally mixed up.

Restart helped for this, but when it occurred constantly, I decided to downgrade back to 10.4.11.

Now the OS doesn't get that jammed, but I still get some annoying blinking when using 3D window in AC11 with OpenGL acceleration.

My computer had its motherboard replaced just a month ago so I wouldn't assume it's a hardware related problem.

Check this thread out too:
http://discussions.apple.com/thread.jspa?threadID=1245275&tstart=105

desktop.jpg
3 REPLIES 3
Erika Epstein
Booster
If you do a search, Mathew Lohden amongst others has posted similar problems
Erika
Architect, Consultant
MacBook Pro Retina, 15-inch Yosemite 2.8 GHz Intel Core i7 16 GB 1600 MHz DDR3
Mac OSX 10.11.1
AC5-18
Onuma System

"Implementing Successful Building Information Modeling"
Anonymous
Not applicable
Yes, but i'd still like to know, why am I getting this kind of blinks every 3 seconds with orbit mode in AC11 3D-window. It's OSX 10.4.11 now.
PB
Expert
Yes, I too have suffered this strange behaviour: I have no idea of the cause, nor the detailed technical solution, but what worked for me, to date, is to re-install AC11 with a direct hotfix to version 1114 (ie bypassing intermediate hotfixes).

Might work for you........good luck
AC27 Apple Silicon. Twinmotion.
16" M1 Max MacBook Pro 32GB, Apple Studio Display, MacOS 15