2005-07-07 04:17 PM
2005-07-07 04:31 PM
2005-07-07 05:24 PM
TomWaltz wrote:
There is a command "Align Texture" which allows you to move the origin of the filll to the base of the wall.
The fills start at 0,0 as an origin. Usually, you will get the best results if your first floor sits at 0'-0".
Is your finish floor (top of wall) at 0'-0"?
2005-07-07 09:41 PM
Yes the top of floor is 0'0" but the foundation wall is 1' below that. (I am using 12" TJI's). When I went to the "Align Texture" command the options were greyed out.Then you will need to adjust the hatch on the wall.
2005-07-07 10:53 PM
2005-07-07 10:59 PM
MikeS wrote:MikeS is correct that Tom Waltz is correct. You can adjust in OpenGL but it helps if you have a texture on the material as well as a fill pattern, as 3D hatching will not display in this mode. If you have a texture you will see it being re-aligned.
Tom Waltz is correct - it only works in the 3d window It may not work with the OpenGL engine, but I am not sure about this!!
2005-07-13 02:39 PM