External Objects
Anonymous
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‎2013-04-19 01:07 AM
‎2013-04-19
01:07 AM
I always include the entire folder when importing the object, and it only appears like this during render.. not when working in standard 3D view..
Probably something extremely obvious, but hey...
The image below is a bed by the way.. mainly neutral colours..
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‎2013-04-19 10:52 AM
‎2013-04-19
10:52 AM
Did You try to alter it to a morph and render it then (Archcad16)?
AC5.5-AC27EduAut, PC-Win10, MacbookAirM1, MacbookM1Max, Win-I7+Nvidia

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‎2013-04-19 02:35 PM
‎2013-04-19
02:35 PM
GSterling87 wrote:If you are using the LightWorks Rendering Engine, try going to the Material Settings for each material in the object, selecting the LightWorks Rendering Engine option, then clicking the "Match with Internal Engine" button.
and it only appears like this during render.. not when working in standard 3D view..
You should add a Signature to your Profile (click the Profile button near the top of this page) with your ArchiCAD version and operating system (see mine for an example) for more accurate help in this forum.
David
David Maudlin / Architect
www.davidmaudlin.com
Digital Architecture
AC28 USA • Mac mini M4 Pro OSX15 | 64 gb ram • MacBook Pro M3 Pro | 36 gb ram OSX14
www.davidmaudlin.com
Digital Architecture
AC28 USA • Mac mini M4 Pro OSX15 | 64 gb ram • MacBook Pro M3 Pro | 36 gb ram OSX14
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‎2013-04-24 09:22 AM
‎2013-04-24
09:22 AM
Do you mean in the objects selection settings? or in Options> Elemental Attributes> materials?
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‎2013-04-24 12:23 PM
‎2013-04-24
12:23 PM
You have the element converted from 3DS. And there is material settings are specified in the script (DEFINE MATERIAL parameters) - a mirror. Turn on the checkbox Use AC Wire_ ... and assign a materials from requisites of of your project.

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‎2013-04-24 01:50 PM
‎2013-04-24
01:50 PM
GSterling87 wrote:The 2nd one (Materials). In the Help files see:
Do you mean in the objects selection settings? or in Options> Elemental Attributes> materials?
User Interface Reference > Dialog Boxes > Material Settings Dialog Box > LightWorks Shader Settings
David
David Maudlin / Architect
www.davidmaudlin.com
Digital Architecture
AC28 USA • Mac mini M4 Pro OSX15 | 64 gb ram • MacBook Pro M3 Pro | 36 gb ram OSX14
www.davidmaudlin.com
Digital Architecture
AC28 USA • Mac mini M4 Pro OSX15 | 64 gb ram • MacBook Pro M3 Pro | 36 gb ram OSX14