Hello, anyone know of a way to change the siding size in the 'surfaces' to be a 7" or 6.5" reveal instead of the system library of only the three sizes of 4",6", or 8"?
Yes, I imagine I could draw each individual siding piece but would prefer not to.
I tried manipulating the vertical and the horizontal sizes but nothing changes (is this just the scale of the texturing of the wood grain within the siding maybe, but that's off topic) and the spacing always stayed the same.
PS I have no idea what 'labels' to assign this question, if someone can assist in that too! lol
It's easier to do than explain. I would recommend you start by creating a duplicate surface. You then basically resize the texture image to an adjusted real world size and in each of the other rendering "Engine Settings" change the size there as well. If you don't do this you may find the 3D Window looks correct but any rendered images haven't changed.
You might also want to create a duplicate cover fill and adjust that to match the board size.
Apple iMac macOS Sonoma / AC27UKI (most recent builds)
Hello, thank you for your kind reply. I wish I could grasp what steps what you describe would be involved. Maybe you are referring to the 'reshape'/'resize' commands used on an entire wall plane --or-- maybe within 'Surfaces' you are referring to the 'Texture' where I can adjust the 'horizontal size' and the 'vertical size'.
On top of all that are you referring to under the name of the surface, how I can change from "basic engine" to "hardware acceleration"?
Thanks so much! I have it all set on the 3D --looking good! But it does not match the same dimension on the elevation view. I don't seem to have he "engine" settings you do with your reference to "cinerender", a help search on that does not yield a result. My two engine settings within the 'Surfaces' are 'basic engine' and 'hardware acceleration'.